Joy & Curiosity #13

Interesting & joyful things from the previous week

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Rewatched Jaws again this week and, man, what a movie. There are no ten seconds in it that aren’t worth rewinding and analysing. There’s no filler. From start to end it’s all frames that have to be there in the way that only few things have to be.

Made me wonder: a movie like that, that’s a huge project, it’s many people over a long period of time working on a single thing that seems to follow a single person’s vision — what software, besides games, is like this? Software that feels as if it came out of a single person’s fingers and yet it didn’t?